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Compounds |
| struct | Average |
| | calculates the average of the elemnents More...
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| struct | Chain |
| | chain of 2 utilities, executes utility1(utility2(x)) More...
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| struct | Chunk |
| struct | Clamp |
| | clamp a value to given boundaries More...
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| struct | Clamp2Lower |
| | clamp a given type to a lower bound More...
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| struct | Clamp2Upper |
| | clamp a given type to an upper bound More...
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| struct | CompileTimeError< true > |
| struct | Cross |
| | crossproduct of 2 Vec More...
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| struct | Dot |
| | inner product of 2 Vec More...
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| struct | Int2Type |
| class | Line |
| class | Mat |
| | generic matrix class, built upon Vec's. the values are ordered the same way opengl do it. eg: Mat<float, 4, 4> matrix -> first 4 values are the 4 values of the first COLUMN-Vec and so on and so forth. More...
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| class | Plane |
| class | Point |
| class | Polygon |
| struct | StdDeviation |
| | calculates the stdandard deviation More...
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| struct | Sum |
| | summarize all elemnts in container up, in More...
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| struct | Traits |
| struct | Traits< Mat< T, 3, 3 > > |
| struct | Traits< Mat< T, W, H > > |
| struct | Traits< Mat< T, W, W > > |
| struct | Traits< Vec< T, S > > |
| struct | Utility |
| | base of all utilities More...
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| struct | Variance |
| | calculates the variance More...
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| class | Vec |
| | almost completly generic and free Vector-class More...
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Functions |
| double | atan2 (double y, double x) |
| template<class T, int S> std::ostream & | operator<< (std::ostream &os, const Chunk< T, S > &c) |
| template<class T, int S> std::istream & | operator>> (std::istream &is, Chunk< T, S > &c) |
| template<typename T, int W, int H> std::ostream & | operator<< (std::ostream &os, const Mat< T, W, H > &m) |